TITLE: Generative Drawing System

MEDIA: Conceptual / Generative Art

HARDWARE: Paper and drawing tools

SPECIFICATIONS: 2D Drawing

CLASS: FMX 211 Media Arts and Theory

PROFESSOR: Tim Ridlen

SEMESTER / TERM: SP 26

INSTITUTION: University of Tampa

DESCRIPTION:
This project explores generative art through a set of simple drawing instructions executed by another participant. Inspired by Sol LeWitt, the work emphasizes the separation between concept and execution, allowing interpretation to shape the final outcome. The project reveals how even minimal systems can produce unpredictable results, highlighting the tension between artistic control and randomness. Through reflection and revision, the work demonstrates how constraints and instruction design influence aesthetic outcomes in generative processes.

TITLE: Experimental Media Study

MEDIA: Digital Video

SOFTWARE: DaVinci Resolve OBS

HARDWARE: iMac OS X

SPECIFICATIONS: 1920×1080px, RGB, 24fps

CLASS: FMX 211 Media Arts and Theory

PROFESSOR: Tim Ridlen

SEMESTER / TERM: SP 26

INSTITUTION: University of Tampa

DESCRIPTION:
This experimental video explores the relationship between image, sound, and time through a non-linear visual structure. The project focuses on how media can shape perception, using editing, rhythm, and sound design to create an immersive experience rather than a traditional narrative. Influenced by experimental film and media theory, the work emphasizes atmosphere, abstraction, and the interaction between technology and artistic expression. By manipulating pacing, visual repetition, and audio layering, the piece reflects my interest in time-based media and demonstrates how digital tools can transform raw footage into a constructed sensory experience.

TITLE: Ambient Noise Composition

MEDIA: Sound Art / Audio Composition

SOFTWARE: Audio editing software

HARDWARE: iMac OS X, field recording devices

SPECIFICATIONS: Digital Audio

CLASS: FMX 211 Media Arts and Theory

PROFESSOR: Tim Ridlen

SEMESTER / TERM: SP 26

INSTITUTION: University of Tampa

DESCRIPTION: 

This project explores the boundary between noise and music by composing with recorded environmental sounds. Using everyday audio—such as footsteps, air-conditioning hums, and mechanical sounds—the piece transforms ambient sound into structured rhythm and texture. Influenced by Pierre Schaeffer’s concept of acousmatic listening, the work removes sounds from their original context and reinterprets them as musical elements. The project encourages active listening and challenges traditional definitions of music by highlighting the expressive potential of ordinary sound.

TITLE: Chess Piece Tower

MEDIA: Sculpture / Found Object Construction

SOFTWARE: iPhone

HARDWARE: Physical chess pieces

SPECIFICATIONS: 3D Sculpture

CLASS: FMX 211 Media Arts and Theory

PROFESSOR: Tim Ridlen

SEMESTER / TERM: SP 26

INSTITUTION: University of Tampa

DESCRIPTION:

This sculptural work transforms chess pieces into a vertical architectural structure, emphasizing balance, tension, and spatial relationships. Inspired by Vladimir Tatlin and Constructivist principles, the project focuses on construction, material logic, and geometric form rather than representation. The arrangement creates a sense of instability and movement, highlighting the dynamic interaction between positive and negative space. By repurposing symbolic game pieces into abstract modules, the work redefines their meaning within a new structural and artistic context.

TITLE: Contemplative Self-Portrait

MEDIA: Digital Photography

SOFTWARE: Digital camera processing tools

HARDWARE: iMac OS X

SPECIFICATIONS: Digital Image, RGB

CLASS: FMX 211 Media Arts and Theory

PROFESSOR: Tim Ridlen

SEMESTER / TERM: SP 26

INSTITUTION: University of Tampa

DESCRIPTION:

This self-portrait explores themes of presence, time, and perception through a restrained and contemplative photographic style. Drawing from Walter Benjamin’s concept of “aura,” the image emphasizes stillness and interiority rather than expressive immediacy. By avoiding exaggerated gestures and direct engagement with the camera, the work reflects early photographic portraiture and its association with duration and concentration. The project considers how digital photography negotiates identity, reproduction, and authenticity in contrast to historical photographic practices.

TITLE: Fragmented Perspective Study

MEDIA: Drawing + Photographic Manipulation

SOFTWARE: Digital photography tools 

HARDWARE: iMac OS X 

SPECIFICATIONS: 2D Mixed Media, RGB

CLASS: FMX 211 Media Arts and Theory

PROFESSOR: Tim Ridlen

SEMESTER / TERM: SP 26

INSTITUTION: University of Tampa

DESCRIPTION:
This project begins with a traditional one-point perspective drawing, which is then physically fragmented, rearranged, and reassembled into an abstract composition. By disrupting the illusion of depth, the work shifts focus from spatial realism to surface, texture, and materiality. Influenced by modernist theory, particularly Clement Greenberg’s emphasis on flatness, the composition rejects hierarchical depth in favor of an “all-over” visual field. The project explores how abstraction transforms meaning and challenges conventional representation by foregrounding the medium itself.

TITLE: Sunset Rocket: Multimedia Illusion

MEDIA: Mixed Media Installation / Digital Documentation

SOFTWARE: iPad (visual display), practical lighting

HARDWARE: iMac OS X, LED lights, physical materials

SPECIFICATIONS: Variable Installation, RGB

CLASS: FMX 211 Media Arts and Theory

PROFESSOR: Tim Ridlen

SEMESTER / TERM: SP 26

INSTITUTION: University of Tampa

DESCRIPTION:
This project is a miniature multimedia installation designed to simulate a rocket launching into a sunset using practical effects and digital display. Inspired by Wagner’s concept of Gesamtkunstwerk, the work emphasizes the concealment of technology to preserve illusion. By integrating LED lighting, color gradients, and an iPad as a dynamic backdrop, the project creates a seamless “living image” that prioritizes sensory immersion over visible construction. The piece explores how media functions as an interface between technology and perception, demonstrating how illusion can transform simple materials into a cinematic experience. 

TITLE: Art, Technology, and Digital Media

MEDIA: Written Reflection / Critical Analysis

SOFTWARE: Microsoft Word

HARDWARE: iMac OS X

SPECIFICATIONS: 8.5×11 in, RGB, 300 DPI

CLASS: FMX 211 Media Arts and Theory

PROFESSOR: Tim Ridlen

SEMESTER / TERM: SP 26

INSTITUTION: University of Tampa

DESCRIPTION:

This written reflection examines the relationship between art and technology through institutions such as Rhizome and Leonardo/ISAST. The project explores how digital media transforms the creation, preservation, and experience of art, particularly within time-based and internet-based practices. It considers how born-digital works challenge traditional ideas of permanence, emphasizing fluidity, evolution, and technological dependency. The reflection also highlights how artistic practice intersects with research, positioning media art as both expressive and analytical. Ultimately, the work demonstrates a growing understanding of technology as an integral component of contemporary artistic practice and audience engagement.